WoW Conversion

These are the changes to 4e to make it WoW. Also discussion on conversion.

To Hit WoW uses a skill system to hit which is not based on an attribute. This switches to the 4e method of using an attribute.

Instants In WoW being an instant power is important as it can be used while moving and cannot be interrupted. In general, instants have been changed to Standard or Move powers - unless they are interrupts or reactions.

Mana WoW uses Mana to power spells. That has been dropped. Powers which regain mana have other effects instead.

Feats and Talents Instead of feats, characters select talents. The name change reflects that characters can only choose talents for their class, they cannot choose general feats.

Damage Types: The damage types are physical, holy, fire, frost, arcane, nature, shadow.

Power Levels
At-Will: 14 damage on average. Typical 1[W] + Primary modifier + effect, increase to 2[W] + Primary modifier at lvl 21

Encounter 1: Typical 2[W] + Primary modifier + effect, does not increase at 21

Daily 1: Typica 3[W] + Primary modifier + effect, does not increase at 21

Striker bonus: +3.5 on average. If situational +7 on average when applies. +1d6 or secondary attribute