Kobolds

OVERVIEW
Kobolds are rat-like humanoids that dwell in underground tunnels and spend their lives mining, primarily for gold. They are cowardly, cringing folk who live in fear of larger races and rarely venture outside their tunnels. However, while not powerful individually, they congregate in large numbers and can prove a nuisance and occasionally a danger. Kobolds are most at home in the dark underground, as bright light causes them discomfort. As they cannot, however, see perfectly in the dark, kobolds also have a great affinity for candles which they carry on their heads.

Kobolds stand between three and four feet in height and weighing between 70 to 100 pounds. The wiry creatures bear as much of a resemblance to a rat as it does to a humanoid and move with a rapid, hunched gait. Its nervousness is evident in its large, rodent-like eyes. This small, rat-like humanoid has a long snout. White hair pokes from beneath a ragged cap, on which perches a dribbling white candle.

Kobolds have a pack structure with the strongest commanding the others. The lesser kobolds are intimidated by their leaders into service.

COMMON KOBOLDS
Kobold Laborer Tactics:  Laborers are the majority of kobolds and do the grunt work and serve as cannon fodder. If alone they will flee. If they have numbers they will swarm their foes.

Kobold Vermin Tactics: Vermin are sneaky and perhaps a bit more cowardly than normal kobolds. They avoid charging the enemy front line and make their way around to the enemy leaders and artillery. They are still weak and rely upon numbers to swarm and take down their foes.

Kobold Tunneler Tactics: Tunnelers are used to fighting in narrow passages and use it to their best defense. They occupy narrow spots to trap their foes while the others swarm them. They also serve as a rearguard while the others flee.

Kobold Miner Tactics:  Miners work with a group of laborers. Normally they mine and the laborers haul away the debris and ore. In combat, the miners vuln the foe and the laborers beat on them while they are hurt. Miners always have 1 higher initiative than the laborers.

RARE KOBOLDS
Kobold Surveyor Tactics: Kobold Surveyors stand behind the front line and direct. They normally use Shock Tactics to get the other kobolds into position, or Shock Assault to create room when a tunnel is blocked.

Kobold Geomancer Tactics: The Kobold Geomancer places a Strength of Earth Totem to aid the melee kobolds and then uses Earth Shock to provide ranged support. The Earthbind Totem is kept to slow foes and allow retreating.

Treat as Warlord

Battle Fury